PROJECT PREVIEW
Gameplay AIPrototype
Combat AI Prototype
An experimental combat AI system featuring dynamic positioning, target detection, and tactical behaviours.
Unreal EngineBlueprintsAI PerceptionEQS
I'm Josh Pearce, a recent game development graduate with a passion for designing engaging gameplay mechanics and bringing them to life through programming.
PORTFOLIO / FEATURED WORK
Selected projects demonstrating my approach to game design, gameplay programming, and technical problem-solving.
An experimental combat AI system featuring dynamic positioning, target detection, and tactical behaviours.
A reusable gameplay interaction framework designed for extensibility and component-based development.